![]() ![]() The discovery tab allows you to attempt to mix and match components to find a new recipe. The number after the recipe name indicates how many items you can craft using that recipe, based on the contents of your inventory, bank, and collections. Red recipes appear when you are within five levels of the next 25-level interval, at which point they will automatically unlock. The colors are the same as for item quality, progressing from F orange for recipes near your current level to E yellow, D green, C blue, B white, then A gray for recipes that no longer grant any crafting experience. The color of a recipe's name indicates how close the recipe is to your current discipline level. The production tab shows all available recipes. Many crafted items have other crafted items as prerequisites this can lead to a large tree of components needed for a certain item, the best example being legendary weapons. A player must collect materials, discover the recipe if it isn't known, then create the item. The two phases of creating items are discovery and production. ![]() The process of crafting items is extensive and varies by discipline. ( Chef ingredients are covered elsewhere, as that discipline uses a different system.) This table provides an overview of the crafting materials in each tier further details are available from the list of crafting materials. Ancient Wood Logs and an Orichalcum Imbued Inscription). Green Wood Logs and a Green Inscription) the tier 6 equivalent is the F Exotic Pearl Stinger, made with t6 components (e.g. For example, tier 1 covers the most basic items, such as the C Fine Green Wood Longbow created using t1 components (e.g. The tier of a finished item is determined by the tier of its component parts. These materials are divided into tiers: higher-tiered materials - and a greater rank in the discipline - are required to craft items of higher level or greater rarity. You can collect these items by gathering, from loot, salvaging other items, or even by crafting. To craft an item, you must have the appropriate materials in your inventory, bank, or collections. Materials Primary article: Crafting material Some can only be unlocked by using a recipe sheet.Some are unlocked automatically when the appropriate crafting level is reached (mostly recipes for refinement and components).Most must be discovered at a crafting station.Each recipe must be unlocked through a specific method: Recipes allow you to easily view the combination of ingredients needed to create an item. Wardrobe: Allows you to view items in your Wardrobe Storage.Material Storage: Provides direct access to items in your Material Storage.Bank: Provides direct access to items in your bank.Production: Craft equipment or consumables using known recipes.Discovery: Learn discoverable recipes by combining the ingredients.You can only craft at designated crafting stations, which are located in every city and certain zones. Jeweler production pane Crafting stations Primary article: Crafting station ( Axes, daggers, swords, greatswords, maces, hammers, spears, and shields) ![]() (Used by scholars - elementalists, mesmers, and necromancers) (Used by adventurers - engineers, rangers, and thieves) ( Short bows, longbows, pistols, rifles, harpoon guns, torches, and warhorns) Projectile weapons and off-hand utility items (Used by soldiers - guardians, warriors, and revenants) ![]() Taking on a new discipline is always free, while switching back to a maxed discipline (at level 500) costs 50. They can pay a master craftsman to switch, at cost of 10 per level already attained in the target discipline. A character can only have two disciplines active at a time, or up to four with the purchase of Additional Crafting Licenses. To learn a craft, speak to the relevant master craftsman they also answer basic questions and sell supplies for their craft. A character may swap between learned crafting disciplines by paying a small fee, dependent on how high the discipline is.Ĭrafted items usually look different from, but always have comparable statistics to, items of the same level and quality obtained through other methods, for example from loot or vendors. Initially only two can be active at a time on each character, but up to two more (for a total of 4) may be added using Additional Crafting Licenses from the Gem Store. There are nine different crafting disciplines. Crafting is the process of turning component items (such as crafting materials) into equipment or consumables. ![]()
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